As anyone who tuned in to the opening of Microsoft’s Xbox E3 2018 press conference can tell you: Halo is back! The series has been missing in action since the release of Halo 5: Guardians in 2015, and it’s safe to suggest that the publisher has identified a need to meaningfully revamp the series to better appeal to modern gamers in this time. Despite this, the result of this new project’s reveal, titled Halo Infinite, has left fans with more questions than answers.
Truth be told, gamers can’t help but have a few questions about Halo Infinite given the brevity of its reveal. The sprawling open-world layout of the title seemingly speaks for the direction that the studio helming the franchise, 343 Industries, is looking to utilize moving forward. Still, it’s a promising initiative to say the least and the look of what’s to come indicates great things for fans that felt a little tired of what Infinite‘s predecessor provided.
Of course, those that have yet to see the new trailer can do so below.
The truth is that what’s been shown of the new game is a glimpse into what fans can expect from the franchise moving forward, as Infinite is said to be an idea of what awaits fans with the newly-built Slipspace Engine. Taking this into consideration, the comments made by Aaron Greenberg, the game marketing GM for Xbox, during an interview with YouTube Live spells out what fans can expect from this news.
“This is an entirely new chapter in the Halo saga. What we did was an in-engine demonstration. The Slipspace engine is new. 343 has built this purposefully to take Halo in a whole new direction. It’s a story that centers on Master Chief. I think you saw visually some of the capabilities of the engine. We’re excited to share more, but for now: There’s a new Halo coming, it’s Halo Infiniteand it features really a focus on Master Chief, which I think will be really received well by the fans.”
Best of all, 343 Industries has confirmed that the focus this time around will be solely on Master Chief. The protagonist was present but lacking overall from the fifth core iteration of the series, but he appears to be back and better than ever this time around. What’s so important about this revamp of sorts is that this same need to innovate is what made games like the recently released God of War such a critical and commercial darling on PlayStation 4.
This universe needs to get back in touch with its core fans, and revamping it with sprawling worlds harkens back to the layout of the original Halo: Combat Evolved. Cruising around the world with a buddy in a Warthog is a memorable aspect of the series that was seemingly surrendered for a more linear approach. Hopefully, with what we’ve been shown and told, Halo: Infinite will tap back into those roots.
Without a release date in sight, however, only time will tell.
You can find Riley on Twitter at @TheRileyLittle, where he is currently talking about Jurassic World for some reason.
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